Bungie net player model not updating
Props I think, to Adrian Perez, but I am sure I will be corrected if I'm wrong.Again, just a cool, thematic almost screen-savery effect, but a lovely one that fits in beautifully with our UI scheme.Stopped playing on medium for fun and moved to heroic.
Things change so quickly that actually keeping track of problems becomes a full-time job. It's an Xbox "executable" (think of it like a menu-driven disc, similar to the Official Xbox Magazine cover disc) and internally, has always been referred to as "Game Disc 2" because it has to go through the same certification process as Halo 3 itself. But as of this afternoon, that's what's planned to be in the boxes.
Letting folks customize their appearance took a lot of work, both from artists and engineers - with help from the UI design team.
The process of permutation selection (as it stands right now) can be done from anywhere outside of an actual game - the lobby, the main menu and so on.
The flipside of that trek through the horrors of Legendary, is trying speed runs and "high impact" activities.
I've certainly had fun with that, but the problem with speed runs is that there's so much to .For the first few weeks, you'll probably experiment with combinations until you settle on a look and armor permutation that you're comfortable with.